World Snake Wild Traits
This template has access to the following wild traits:
Bulky. The template gains proficiency in Strength and Constitution saving throws.
Large. (counts as 2 wild traits). The creature’s size is large and as a result the creature gains +2 bonus to its armour class and a 1d4 damage bonus to its melee damage rolls. The large trait replaces the template’s physical ability scores with: Strength 17 (+3), Dex 12 (+1), Con 15 (+2). The creature’s maximum hit points also increase by 1 for each of your druid levels.
Relentless. Once when the creature would normally be reduced to 0 hit points or lose its remaining temporary hit points, it is reduced to 1 hit point or 1 temporary hit point instead. The creature can use this wild trait once between short or long rests.
Extra sensory. The creature gains blindsight out to a range of 30 feet.
Special Attack: Crushing Coil. When the creature takes an attack action, it can replace one of its attacks with a special attack, a crushing coil:
Crushing Coil. Melee attack, reach 5 ft., 1d4 bludgeoning damage. The attack fails if the target is not grappled by this creature or of the target is larger than the creature. On a hit, the target is also restrained until the grapple ends. Further, this attack automatically hits a creature already restrained by it. The creature cannot use this attack on another creature when it already has one target restrained by this attack.
Special Attack: Swallow Whole. When the creature takes an attack action, it can replace one of its attacks with a special attack, swallow whole:
Swallow Whole. Melee attack, reach 5 ft., 1d6 piercing damage. The target must be grappled by the creature and at least one size smaller. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the creature, and it takes (3d6) acid damage at the start of each of its turns. The creature can have only one target swallowed at a time. If the creature dies or loses this attack, a swallowed creature is no longer restrained by the creature and can escape from the corpse using 5 feet of movement, exiting prone.
Sprinter. The creature can take the dash action as a bonus action.
Territorial. Creatures provoke an opportunity attack from you when they move 5 feet or more while within your reach.
Great Beast Spirits
World Snake
The World Snake spirit looks after serpentine, often scaly, animals that lurk in damp environments such as lizards, crocodiles, and vipers.
World
Snake Small or medium beast |
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Armor
Class 12 (+1 from natural armour) Speed 30 feet, swim
30 feet |
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Str 14 (+2) Int 2 (-4) |
Dex 13 (+1) Wis 13 (+1) |
Con 14 (+2) Cha 4 (-3) |
Special Overpowering
Grip. Creatures at least one size smaller than this
creature have disadvantage on saving throws to escape this creature’s
grapples. |
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Actions Grappling
Bite. Melee attack, reach 5 ft., 1d6 piercing
damage. On a hit, the target is also grappled. While grappling a
target, this creature cannot attack another creature with its grappling bite. |