Ancient Crawfish Wild Traits

This template has access to the following wild traits:

  • Bulky. The template gains proficiency in Strength and Constitution saving throws.

  • Extra sensory. The creature gains blindsight out to a range of 30 feet.

  • Firm Hold. This creature can grapple creatures of any size. If this creature grapples a creature that is larger than itself, the grappled creature’s speed is not reduced to 0. Instead, this creature moves into the grappled creature’s space and attaches itself to the grappled creature until the grapple ends. While attached to another creature, this creature automatically moves with the creature when it moves.

  • Keen senses (smell). The creature has advantage on Wisdom (perception) checks that rely on smell.

  • Large. (counts as 2 wild traits). The creature’s size is large and as a result the creature gains +2 bonus to its armour class and a 1d4 damage bonus to its melee damage rolls. The large trait replaces the template’s physical ability scores with: Strength 17 (+3), Dex 12 (+1), Con 15 (+2). The creature’s maximum hit points also increase by 1 for each of your druid levels.

  • Multiattack: Draining Sting. (counts as 2 wild traits). When the creature takes the attack action, it can use a bonus action to make an attack with a draining sting:

    Draining Sting. Melee attack, reach 5 ft., 1d4 piercing damage. This attack automatically fails unless the target is grappled by this creature. On a hit, the target is weakened until the end of its next turn. On a critical hit, the target also gains a point of exhaustion

  • Natural Protection. The creature’s armour class becomes 16 instead of the template’s normal armour class and it does not add Dexterity to its armour class.

  • Protective Shell. When the creature takes bludgeoning, piercing, and slashing damage from an attack, the damage is reduced by an amount equal to the creature’s Constitution modifier.

  • Special Attack: Toxic Mucus. When the creature takes an attack action, it can replace one of its attacks with a special attack, toxic mucus:

    Toxic Mucus A target within 5 feet of this creature must make a Dexterity saving throw. On a failed saving throw, the target is covered in slimy mucus. The target is diseased until the mucus is removed as an action. While covered in the mucus, the target also takes 1d4 poison damage at the end of each of it’s turns and its speed is reduced by 10 feet.

  • Territorial. Creatures provoke an opportunity attack from you when they move 5 feet or more while within your reach.

Great Beast Spirits

Ancient Crawfish

The Ancient Crawfish spirit watches over creatures that inhabit shallow waters, murky rivers, and coastal regions, such as crabs, leeches, and mollusks.

Ancient Crawfish

Small or medium beast

Armor Class 12 (+1 from natural armour)

Speed 20 feet, swim 30 feet

Str 13 (+1)

Int 1 (-5)

Dex 12 (+1)

Wis 13 (+1)

Con 15 (+2)

Cha 4 (-3)

Special

Amphibious. This creature can breathe air and water.

Clinging Tenacity. The creature has advantage on saving throws to resist being moved against its will.

Actions

Binding Hold. Melee attack, reach 5 ft., 1d4 bludgeoning damage. On a hit, the target is also grappled. While grappling a target, this attack automatically hits the target when used against the target on subsequent turns.