Bardic Tradition
Juggler
A skilled performer who dazzles audiences with their dexterity, juggling various objects, often incorporating storytelling and humour into their acts.
Skilled Juggler
You gain proficiency in one of the following skills: Acrobatics, Performance, or Sleight of Hands
Juggling Thrower
Whenever you expend a bardic performance die, you can immediately make a ranged attack with a thrown weapon you are wielding (no additional action required by you). On a hit, you can use your bardic performance die instead of the weapon’s regular damage die.
You also treat all simple one-handed weapons as having the thrown (20/60) weapon property.
Tricky Throw
Beginning at 10th level, you can perform dazzling throws to bewilder enemies and audiences alike.
When you make a ranged attack with a simple thrown weapon, you can expend a bardic performance dice to roll it and add the result as a bonus to the attack roll. When you do so, the target must also make a Wisdom saving throw or become confused until the end of your next turn.
Master Juggler
Beginning at 14th level, you can weaponize your ability to juggle. Once between short or long rests, you can use an action to juggle weapons, allowing you to draw and make a ranged attack with a number of thrown weapons up to your Charisma modifier (minimum of one).
You must provide a different weapon for each attack.