Sorcerous Origin

Favoured Soul

The Favored Soul sorcerer is touched by the divine, their magic a gift from celestial beings, powerful deities, or a blessed ancestry.

 

Divine Origin

You learn sorcerer spells from the divine spell list, and you know the thaumaturgy cantrip.

 

Potent Divine Origin

At 6th level, you choose one of the following features:

  • Bend Fate. When a creature you can see within 30 feet of you makes an ability check, an attack roll or a saving throw, you can spend 1 sorcery point as a reaction to give the creature a 1d4 bonus or penalty to that roll potentially changing the outcome of that roll.

  • Blessed Health. Your hit points maximum increases by 1 for each sorcerer level you have.

  • Miracle Maker. You can expend sorcery points to cast any spell of your choice from the divine spell without expending a spell slot. The spell must be of a spell level you can cast as shown on the sorcerer table of 5th level or lower, and the spell counts as a sorcerer spell for you when you cast it with this feature.

    You must spend a number of sorcery points equal to the level of the spell you want to cast, and you must provide any expensive material components as normal.

    You can use this feature once between long rests.