Spell Description
You point at a location within range, and a glowing, 1-foot-diameter ball of emerald acid streaks there and explodes in a 10-foot-radius sphere. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 12d4 acid damage and another 6d4 acid damage at the end of its next turn. On a successful save, a creature takes half the initial damage and no damage at the end of its next turn.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the initial damage increases by 2d4 and the secondary damage increases by 1d4 for each slot level above 4th.
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Vitriolic Sphere
4th level, arcane (evocation)
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Casting Time
1 action
Duration
Instantaneous
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Range
300 feet (line)
Components
V,S,M*
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*this spell requires
a drop of giant slug bile.
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