Spell Description
This spell animates an invisible, mindless, shapeless, medium sized servant of spiritual energy that performs simple tasks at your command until the spell ends.
The servant springs into existence in an unoccupied space on the ground within range. It has AC 10, 1 hit point, and a Strength of 2, and it can't attack. If it drops to 0 hit points, the spell ends. Once on each of your turns as a bonus action, you can mentally command the servant to move up to 15 feet and interact with an object.
The servant can perform simple tasks that a human servant could do, such as fetching things, cleaning, mending, folding clothes, lighting fires, serving food, and pouring wine. Once you give the command, the servant performs the task to the best of its ability until it completes the task, then waits for your next command.
If you command the servant to perform a task that would move it more than 60 feet away from you, the spell ends.
Unseen Servant
1st level, arcane (necromancy)
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Casting Time
1 action, ritual
Duration
1 hour
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Range
30 feet (sight)
Components
V,S,M*
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*this spell requires
a small silver bell and a white glove
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Giant Spider
Large beast
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Armor Class
10 + 1 per spell slot level
Hit points
Points
10 + 10 per spell slot level
Speed
40 feet, climb 40 feet
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Str
16 (+3)
Int
1 (-5)
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Dex
17 (+3)
Wis
12 (+1)
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Con
14 (+2)
Cha
3 (-4)
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Saving Throws
Strength, Constitution
Senses
darkvision 60 feet
Languages
-
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Special Spider Climb This creature can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Spinner
While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
The spider ignores movement restrictions caused by webbing. Also, once on each of the spider's turns,
it can create sticky webs within 5 feet of it. The web covers the ground in a 5 feet cube.
The web is difficult terrain and any other creature that moves into the web or ends its turn there
must make a Dexterity saving throw or becomes restrained by the webbing.
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Actions Venom Barb.
Melee
Attack,
Melee Attack, reach 5 ft., 1d8 piercing damage + 3d8 poison damage. A target that is reduced to 0 hit points by this attack
is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
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