Spell Description
You touch a living creature that has 0 hit points. The creature becomes stable if it was dying and can immediately spend one of its hit dice to roll the hit dice and regain a number of hit points equal to the number rolled + your spellcasting ability modifier.
This spell has no effect on undead or constructs.
Spare the Dying
cantrip, divine (necromancy)
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Casting Time
1 action
Duration
Instantaneous
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Range
Touch
Components
V,S
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