Spell Description
The next time you attack a creature with a weapon before the end of your turn, your weapon flares with white-hot intensity as you strike. You gain a bonus to your weapon attack roll equal to your spellcasting ability modifier.
On a hit, the attack deals an extra 1d6 fire damage and the target starts burning.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the fire damage on a hit increases by 2d6 for each slot above 1st.
Searing Smite
1st level, divine (evocation)
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Casting Time
1 bonus action
Duration
Instantaneous
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Range
Self
Components
V
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