Spell Description
A large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed. For the duration, you or a creature you choose can ride the steed (see template below).
The steed can travel 10 miles in an hour, or 13 miles at a fast pace. When the spell ends, the steed stops in place and gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the steed can run on any surface without taking damage. When you cast this spell using a spell slot of 7th level or higher, the steed gains a flying speed equal to its walking speed and the steed taking damage does not end the spell. When you cast this spell using a spell slot of 9th level, the steed can use an action to enter and exit the ethereal plane freely throughout its movement (bringing along its rider if it has one).
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Phantom Steed
3rd level, arcane (illusion)
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Casting Time
1 minute (ritual)
Duration
1 hour
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Range
10 feet
Components
V,S
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