Spell Description
You siphon a small portion of life force from a creature you can see within range. The target must make a Constitution saving throw. On a failed save, it takes 1d6 necrotic damage, and you gain temporary hit points equal to the damage dealt. These temporary hit points disappear after 1 minute.
Cantrip Scaling. This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Minor Drain
cantrip, arcane (necromancy)
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Casting Time
1 action
Duration
Instantaneous
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Range
30 feet (sight)
Components
V,S
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