Spell Description

You siphon a small portion of life force from a creature you can see within range. The target must make a Constitution saving throw. On a failed save, it takes 1d6 necrotic damage, and you gain temporary hit points equal to the damage dealt. These temporary hit points disappear after 1 minute.

Cantrip Scaling. This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Minor Drain

cantrip, arcane (necromancy)

Casting Time

1 action

Duration

Instantaneous

Range

30 feet (sight)

Components

V,S