Spell Description

The next time you make a ranged weapon attack during the spell's duration, the weapon's ammunition (or the weapon itself if it's a thrown weapon) transforms into a bolt of lightning. You make a ranged attack with the weapon as normal. This attack ignores partial and three-quarters cover and the attack does not suffer disadvantage for being made at long range. On a hit, the target takes 4d12 lightning damage instead of the weapon's normal damage.

Whether you hit or miss, each creature in a direct line between you and the target succeed on a Dexterity saving throw or take 2d12 lightning damage. The piece of ammunition or weapon then returns to its normal form.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage for both effects of the spell increases by 1d12 for each slot level above 3rd.

Lightning Arrow

3rd level, primal (evocation)

Casting Time

1 bonus action

Duration

1 minute (concentration)

Range

Self

Components

V,S