Spell Description
You touch one object that is no larger than 10 feet in any dimension. The object begins to shed bright light in a radius up to 20 feet and additional dim light for an equal number of feet (e.g. if you choose to shed bright light in a 5-feet radius, the object sheds dim light for an additional 5 feet).
The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action.
If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell.
Light
cantrip, divine (evocation)
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Casting Time
1 bonus action
Duration
1 hour
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Range
Touch
Components
V,M*
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*this spell requires
a firefly or phosphorescent moss
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