Spell Description
Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains a mundane or magical means that prevents access.
Mundane lock. A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred. If the object has multiple locks, only one of them is unlocked.
Magical lock. If you choose a target that is held shut by a spell (such as the arcane lock spell), that spell is suppressed for 10 minutes, during which time the target can be opened and shut normally.
When you cast the spell, a loud knock, audible from as far away as 300 feet, emanates from the target object. You can also have the target immediately open wide when you cast this spell.
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Knock
2nd level, arcane (transmutation)
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Casting Time
1 action
Duration
Instantaneous
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Range
120 feet (sight)
Components
S
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