Spell Description
The next time you attack a creature with a melee weapon before the end of your turn, your weapon glows with holy energy. You gain a bonus to your weapon attack roll equal to your spellcasting ability modifier.
On a hit, the attack deals an extra 2d8 radiant damage to the target. The damage increases by 1d8 if the target is an undead or a fiend.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell deals an additional 1d8 radiant damage on a hit for each slot level above 1st.
Holy Smite
1st level, divine (evocation)
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Casting Time
1 bonus action
Duration
Instantaneous
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Range
Self
Components
V
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