Spell Description
By your command, a creature that is attacking you is momentarily engulfed in hellish flames. The creature must make a Dexterity saving throw. It takes 3d6 fire damage on a failed save, or half as much damage on a successful one. The creature takes this damage before it resolves the triggering attack roll.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 2d6 for each slot level above 1st.
Hellish Rebuke
1st level, arcane (evocation)
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Casting Time
1 reaction*
Duration
Instantaneous
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Range
60 feet (sight)
Components
V
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*A reaction you take
immediately after you take damage.
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