Spell Description

You conjure a healing breeze targeting a creature you can see within range. The target regains hit points equal to 1d6 + your spellcasting ability modifier. This spell has no effect on undead or constructs.

At Higher Levels. If you cast this spell using a spell slot of 2nd level or higher, the spell restores an additional 1d6 hit points and you can affect one additional creature for each slot level above 1st (e.i. a healing wind spell cast at 3rd level heals 3d6 + you spellcasting modifier and can target up to 3 creatures). Targets must be within 30 feet of each other when you cast this spell them.

Healing Wind

1st level, primal (conjuration)

Casting Time

1 bonus action

Duration

Instantaneous

Range

60 feet (sight)

Components

V