Spell Description

You conjure positive energy from a divine realm to heal a creature you touch. The target regains a number of hit points equal to 1d10 + your spellcasting ability modifier.

This spell has no effect on constructs, and you can make a spell attack with the spell against an undead creature dealing radiant damage equal to the roll instead of healing that creature. Undead creatures are vulnerable to this damage.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you roll an additional 2d10 for each slot level above 1st.

Cure Wounds

1st level, divine (conjuration)

Casting Time

1 action

Duration

Instantaneous

Range

Touch

Components

V,S