Spell Description
You create a magical bonfire in a space can see within range. Until the spell ends, flames fill a 5-foot cube. Any creature that enters the spell’s area for the first time on a turn or ends its turn there must succeed on a Dexterity saving throw or take 2d6 fire damage.
The bonfire ignites flammable objects in its area that aren’t being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.
Cantrip Scaling. The spell’s damage increases by 2d6 when you reach 5th level (4d6), 11th level (6d6), and 17th level (8d6).
Create Bonfire
cantrip, divine (conjuration)
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Casting Time
1 action
Duration
1 minute (concentration)
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Range
30 feet (sight)
Components
V,S
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